1
Goals
- Drive high-quality installs at scale for Block Crush and Sand Crush.
- Maintain strong player retention.
- Keep cost per install (CPI) low.
- Reach players across tier 2 and tier 3 India.
- Run on Android and iOS, tracked through AppsFlyer.
Casual Games
Total reach
Click-through rate
Day-1 retention
Day-7 retention
Popbrain kept improving performance through the campaign by:
In 41 days the campaign reached 6.93M people and drove high-quality installs for two puzzle games, with 41% of new players coming back the next day.
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